IanniX — A graphical real-time open-source sequencer for dig...IanniX is a graphical open-source sequencer, based on Iannis Xenakis works, for digital art. IanniX syncs via Open Sound Control (OSC) events and curves to your real-time environment. |
Oleander Stemming LibraryFull implementations of the Porter stemming algorithmsIncludes stemmers for English, Danish, Dutch, French, Finnish, German, Italian, Norwegian, Portuguese, Spanish, Swedish, and Russian |
enet: enetENet's purpose is to provide a relatively thin, simple and robust network communication layer on top of UDP (User Datagram Protocol). The primary feature it provides is optional reliable, in-order delivery of packets. ENet is NOT intended... |
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http:// hypermammut.sourceforge.net/ paulstretch/This is a program for stretching the audio. It is suitable only for extreme sound stretching of the audio (like 50x) and for applying special effects by "spectral smoothing" the sounds. It can transform any sound/music to a texture. The program... |
Photoshop math with GLSL shaders « Romz blogI usualy play with Photoshop to try post-processing effects on photos or game screenshots, it’s a lot faster than coding directly anything in shaders, but at the end I wanted to see my effects running in real-time. So I adapted a big part of the... |
TUIOTUIO is an open framework that defines a common protocol and API for tangible multitouch surfaces. The TUIO protocol allows the transmission of an abstract description of interactive surfaces, including touch events and tangible object states.... |
